★ Freelance · Houdini · Procedural · Rigging · Animation
Mutation Protocol (WIP)
Procedural character pipeline for a cyberpunk VR battle royale — clothing HDA, vellum cloth simulation, rigging and animation in Houdini.
Shaders · Real-Time Rendering
Water Shader
Real-time HLSL water with vertex displacement, screen-space refraction & projected caustics.
Houdini · Procedural · Pipeline
Spookchester
3D to pixel art pipeline — procedurally generated buildings rendered to sprites for a side-scroller.
Rigging · Animation · Pipeline
Humanoid Rig
Production-ready IK/FK rig with advanced foot controls and clean animator workflows in Maya.
★ Freelance · Houdini · Procedural · VFX
Camilla — Procedural Robot
Full procedural character pipeline — code-generated geometry, auto-rigging, environment & VFX as Houdini HDA.
Houdini · Shaders · Animation
Last Year’s Bones
Procedural animation study — Houdini systems, custom materials, rigging & atmospheric rendering.
VFX · HLSL · Pipeline · Tools
Spite: Catharsis
Maya pipeline tools, Houdini procedural systems & HLSL shaders for a 14-person action RPG team.
Houdini · VAT · VFX · Simulation
VAT Fluid Pipeline
Complete Houdini VAT workflow for real-time fluid simulation baked to engine-ready textures.
HLSL · Unity · Shaders
Harmonies Ascendent
Custom HLSL shaders for stylized rendering in a narrative adventure game — 4-person team.
Houdini · Procedural · Unreal
Procedural Foliage System
Houdini vegetation generator with baked wind data — automated Unreal Engine export pipeline.
Substance Designer · Materials
Procedural Material
Node-based procedural material in Substance Designer — scalable, production-ready workflow.
Animation · Unreal Engine
Cat Jam
Blend spaces & animation state machines in Unreal Engine for responsive character movement.
Environment · Shaders · VFX
Modular Farming Toolkit
Farming environment pack — procedural terrain, real-time shaders & interactive props.
C# · Unity · AI · Tools
Idle Village
Complete Unity game — personality-driven AI, Firebase persistence, gacha mechanics & UI systems.
What clients & collaborators say
Feedback from people I’ve worked with on real projects
Filip is an outstanding person and a strong asset to any team he’s part of. Over six months working together on my project, he proved reliable, proactive, and solution-driven.
Filip is absolutely amazing, very detailed and ensures that projects line up perfectly with my vision.
He’s fast and great, always delivers what you ask. Really good person and strong 3D artist.
