Idle Village — Identity-Driven Idle Sim
Unity · C#
Mobile-First
Status: MVP Core (Early)
Updated: 15 Aug 2025
Mobile-First
Status: MVP Core (Early)
Updated: 15 Aug 2025
Demo: summon → identity-driven needs → villagers path to tiles.
Filmed on iPhone 11 · Tested on iOS 18.5
TL;DR
Identity-first idle sim. Each villager has a Soul/Flame/Stone + Traits/Quirks stack that drives Utility AI for needs (Relax, Socialize, Work).
Current MVP: anonymous login, random-tier summons (no pity/banners yet), 2D NavMesh over Tilemap, needs-based routing, and simple scene persistence mirrored to Firebase.
Features in MVP
Player Sees
- One-tap anonymous login with session restore.
- Summoning with random per-tier results (no pity/banners yet).
- Needs System: Relaxation / Socialization / Work target different tile types.
- Navigation: 2D NavMesh + Tilemap pathing; villagers auto-route to chosen tiles.
- State persists between sessions; basic cloud mirror.
Under the Hood
- Identity Stack: Soul (OCEAN), Flame archetypes, Stone origins, Traits & Quirks.
- Utility AI: identity-aware scoring selects need & target tiles.
- Summoning config: tier weights (pity/banners planned but not enabled).
- NavMesh 2D over Tilemap with typed work/relax/social tiles.
- Persistence: scene state + Firebase network mirror.
Core Loop (Current)
Summon
→
Villager Spawns
→
Identity Picks Need
→
Path to Tile
→
Villager Spawns
→
Identity Picks Need
→
Path to Tile
What’s Next
- Crafting & Economy: time/XP formula, stations/slots, data-driven recipes.
- Summoning 2.0: pity thresholds + banner bias within tiers + VFX polish.
- Expression: identity-tied speech patterns.
Acceptance Criteria (MVP So Far)
- ✅ Anonymous login restores session on device.
- ✅ Random-tier summoning spawns valid villagers.
- ✅ Villagers choose needs via Utility AI and reach appropriate tiles.
- ✅ 2D NavMesh pathing works on target devices.
- ✅ Scene state persists and mirrors to Firebase.
Changelog
- 2025-08-15: Video capture on device; needs-based routing polish; Tilemap targets.
- 2025-08-15: Summon Revamp, icon card hookup.
- 2025-08-10: Utility AI hooked to identity stack; initial tiers for summoning.
