Technical Artist
with a love for systems
👋 Procedural work, shaders, and tools — brewed with SOLID principles, DRY leaves, and a hint of green tea.
Houdini • Maya • Substance Painter • HLSL • C# • C++ • Python • Unity • Godot
What clients & collaborators say
Feedback from people I’ve worked with on real projects
Filip is an outstanding person and a strong asset to any team he’s part of. Over six months working together on my project, he proved reliable, proactive, and solution-driven.
Filip is absolutely amazing, very detailed and ensures that projects line up perfectly with my vision.
He’s fast and great, always delivers what you ask. Really good person and strong 3D artist.
3D Modeling • Character • Environment • Props • Textures
C# • Game Systems • Tools • Networking • AI
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