Technical Artist

with a love for systems

Procedural work, shaders, and tools — brewed with SOLID principles, DRY leaves, and a hint of green tea.

Houdini • Maya • Substance Painter • HLSL • C# • C++ • Python • Unity • Godot

What clients & collaborators say

Feedback from people I’ve worked with on real projects

Filip is an outstanding person and a strong asset to any team he’s part of. Over six months working together on my project, he proved reliable, proactive, and solution-driven.

Michael Tattershall

Project Lead & Programmer

Filip is absolutely amazing, very detailed and ensures that projects line up perfectly with my vision.

Burrito Bandit

Project Lead

He’s fast and great, always delivers what you ask. Really good person and strong 3D artist.

IBO

Creative Director

Technical Art

Art

Programming

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