Bar Fluid

Water Shader

ABOUT ME AS A TEAM PLAYER

Team Project 1 Thumbnail

Stylized Fantasy Loot RPG: A project developed by a team of 4 programmers. I built the inventory system, edited shaders for nature-rejuvenation mechanics, and peer-coded across most core systems.

Team Project 2 Thumbnail

Stylized Action RPG: Developed by a team of 3 animators, 3 graphical artists, 2 technical artists, 5 programmers, and 3 level designers. I developed animation tools in Python for Maya to assist animators, created procedural rubble assets in Houdini for level art, and contributed stylized visual effects for combat and environment feedback.