This project was an experiment in working on a five-person team without much group structure, and with members new to game development. I learned a lot about patience, peer coding and honed my soft skills. It was also a valuable opportunity to start incorporating colors with lighting, as I developed the game’s light cycle. Though we didn’t get far, you can still explore some interesting features in the game. Hope you enjoy!
New Technical Knowledge
- Experiemented Eular angles
- Used Vector math for costumized car movement.
Day and night cycle, designed by me. Weapon swap, shooting and car driving!
Quest, kill and drive!