This project, developed by a team of five over four weeks, marks my first experience with a full-time technical game slice. It was incredibly entertaining and sparked my love for collaboration, especially using Scrum as a tool. In the game, you play as Harmony the Druid, battling evil critters and mischievous spirits to heal a misguided forest. Watch the trailer or download the game to experience it for yourself! Enjoy! 😊
Development Process
- Miro
- System Planing,Pseudo code, Team documentation, Mindmaps.
- Trello
- Scrum Task management.
New Technical Knowledge
- Scrum Framework Implementation:
- Employed Scrum framework for efficient team organization and project management.
- Shader Experimentation for Environment Changes:
- Explored materials and GSL shaders to dynamically alter environmental elements.
- Observer Pattern for Readable Code:
- Implemented the Observer pattern to enhance code clarity and maintainability.
- Scriptable Objects for Scalability:
- Utilized Scriptable Objects to enhance project scalability and flexibility.
- State Machine for Quest Management:
- Implemented a state machine system for managing quest states and progression.
Use your elemental magic as a druid to fight off the cursed creatures pestering the forest!
Equip new elemental magic and rejuvenate the ailing forest!
Talk with the inhabitants of the forest and learn about the willful spirit of the Bearman!
Help Mimi and others explore and resist the evil forces!