Project OpenGL Foundation

One of my most challenging yet rewarding projects was mastering matrix math, rendering concepts, and lighting techniques. I delved into the mathematical foundations and explored various shaders, enhancing both my technical skills and creative capabilities.

This project was particularly enjoyable because of the freedom it afforded me to develop and manipulate every aspect from the ground up.

I hope you enjoy exploring the results as much as I enjoyed creating them!
New Technical Knowledge
  • Implementation of Phong Shading on a sphere.
  • Utilizes OpenGL for rendering.
  • Implemented own matrice classses.
  • Used .h Files efficiently.
  • Written in C++.
  • Learned 3d math foundamentals.
  • Got a better grasp of 3d engines.